This version shows what a short mission might look like in Micro Missions. Except that there would be a more diverse set of minigames: more travel games, more fighting games, more outcome possibilities and more paths from different outcomes, etc.
This prototype was built using the actual mini-game engine we are writing for the game, although I did have to fake some functionality that's not there yet.
After you play the game, please fill out this survey to let me know what you thought: