Tuesday, February 28, 2012

Playable prototype

Our first truly playable prototype! We did have another prototype a while back, but it was very difficult to understand what's going on unless you already knew or you were listening to me narrate as I play.
This version shows what a short mission might look like in Micro Missions. Except that there would be a more diverse set of minigames: more travel games, more fighting games, more outcome possibilities and more paths from different outcomes, etc.
This prototype was built using the actual mini-game engine we are writing for the game, although I did have to fake some functionality that's not there yet.



After you play the game, please fill out this survey to let me know what you thought:

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